Blender Git Commit Log

Git Commits -> Revision 18857a6

Revision 18857a6 by Erwin Coumans (master)
January 30, 2006, 20:33 (GMT)
prepared physics/game engine infrastructure for vehicle support.
fixed a python related bug with physics contraints
fixed some line-ending problem with blenderbuttons.c

makefile/scons/projectfiles need to add source/gameengine/Ketsji/KX_VehicleWrapper.cpp

Commit Details:

Full Hash: 18857a6225fba4b2b0d662b904cf04625a56e088
SVN Revision: 6612
Parent Commit: 8e9222e
Lines Changed: +239, -4

2 Added Paths:

/source/gameengine/Ketsji/KX_VehicleWrapper.cpp (+140, -0) (View)
/source/gameengine/Ketsji/KX_VehicleWrapper.h (+33, -0) (View)

7 Modified Paths:

/source/gameengine/Expressions/PyObjectPlus.cpp (+4, -1) (Diff)
/source/gameengine/Ketsji/KX_PyConstraintBinding.cpp (+36, -2) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h (+5, -0) (Diff)
/source/gameengine/Physics/common/PHY_DynamicTypes.h (+2, -1) (Diff)
/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h (+5, -0) (Diff)
/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h (+7, -0) (Diff)
/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.h (+7, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021