Blender Git Commit Log
Git Commits -> Revision 19782e4
Revision 19782e4 by Sergey Sharybin (master) June 7, 2019, 07:13 (GMT) |
Fix missing autosmooth update when animated Consists of few simple steps. Don't tag object data's bounding box as dirty before re-evaluaiton Most of the time this actually tags evaluated mesh which will be tossed away few lines below anyway. And this causes issues if the evaluated mesh is actually owned by the mesh datablock. The bounding box now has clear separation between original object data and object data after modifiers, so this should not be causing any issues. Free evaluated mesh when owner mesh changes Ensures that evaluated mesh shares the same settings as its owner when updates related on animation system happens. Depsgraph: Update mesh when its geometry settings changes Allows to have options like autosmooth animated. Reviewers: brecht, mont29 Differential Revision: https://developer.blender.org/D5030 |
Commit Details:
Full Hash: 19782e4f680e7db86a72cbfa78d23afd7e7c93ce
Parent Commit: d8bff8e
Lines Changed: +1, -1
1 Modified Path:
/source/blender/depsgraph/intern/builder/deg_builder_rna.cc (+1, -1) (Diff)