Blender Git Commit Log
Git Commits -> Revision 1a50274
Revision 1a50274 by Pablo Dobarro (master) February 22, 2021, 12:31 (GMT) |
Fix proportional connected not working with loose edges due to hidden geometry This was introduced in the new geodesic distances algorithm for proportional editing. When all faces of an edge are hidden, that edge should be considered as loose geometry. Initial patch by Pablo with modifications by Brecht. Differential Revision: https://developer.blender.org/D10488 |
Commit Details:
Full Hash: 1a5027449aafc55c571ad125fd2c81f22a3fc42a
Parent Commit: 4577ccc
Committed By: Brecht Van Lommel
Lines Changed: +35, -12