Blender Git Commit Log
Git Commits -> Revision 1a9fe57
Revision 1a9fe57 by Clément Foucault (master) February 21, 2021, 00:33 (GMT) |
EEVEE: Planar Reflections: Fix regression Fix regression with roughness not masking reflections when not using Screen Space raytracing. The trick was to only evaluate one planar per pixel, the one with the most influence. This should not be too limiting since this is what we do for SSR. Also change evaluation order do not apply occlusion on planars probes. |
Commit Details:
Full Hash: 1a9fe57a9f6e53e5f34c95441be27296dadefa75
Parent Commit: 274d7b8
Lines Changed: +36, -29
4 Modified Paths:
/source/blender/draw/engines/eevee/shaders/closure_eval_glossy_lib.glsl (+5, -5) (Diff)
/source/blender/draw/engines/eevee/shaders/closure_eval_lib.glsl (+17, -13) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_ssr_frag.glsl (+4, -2) (Diff)
/source/blender/draw/engines/eevee/shaders/lightprobe_lib.glsl (+10, -9) (Diff)
/source/blender/draw/engines/eevee/shaders/closure_eval_lib.glsl (+17, -13) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_ssr_frag.glsl (+4, -2) (Diff)
/source/blender/draw/engines/eevee/shaders/lightprobe_lib.glsl (+10, -9) (Diff)