Blender Git Commit Log

Git Commits -> Revision 1bc0a70

May 26, 2021, 00:23 (GMT)
EEVEE: Fix ModelMatrix in nodetree and wrong bump map output

Commit Details:

Full Hash: 1bc0a70d94b9e3b9460756fb0ceeaca56ca2531d
Parent Commit: 2b6c70a
Lines Changed: +12, -4

4 Modified Paths:

/source/blender/draw/engines/eevee/shaders/eevee_surface_gpencil_vert.glsl (+4, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/eevee_surface_mesh_vert.glsl (+4, -0) (Diff)
/source/blender/gpu/shaders/material/gpu_shader_material_bump.glsl (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_coord.c (+3, -3) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021