Blender Git Commit Log

Git Commits -> Revision 1c1a319

Revision 1c1a319 by Clément Foucault (master)
September 27, 2019, 22:44 (GMT)
EEVEE: Speedup: Don't request orco layer if not needed

Should speed up eevee mesh update a tiny bit in certain particular cases
(deform modifier + (shader using texcoord (but not generated output) OR
principled bsdf OR geometry node (except tangent output))).

Commit Details:

Full Hash: 1c1a3198af9dad58ff0a09e0828f64df5d9a4646
Parent Commit: ad22d31
Lines Changed: +12, -5

3 Modified Paths:

/source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c (+2, -0) (Diff)
/source/blender/nodes/shader/nodes/node_shader_geometry.c (+4, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_coord.c (+6, -3) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021