Blender Git Commit Log

Git Commits -> Revision 1c98539

Revision 1c98539 by Sergey Sharybin (master)
January 24, 2020, 15:45 (GMT)
Depsgraph: Correct FPS debug print

It was printing "frame" time instead of FPS.

Other interesting thing to get solved is to solve "drop" in FPS
when there is an idle time in user input.

Current usecase is limited to observing FPS when there is a continuous
stream of events: for example, keep moving vertex in edit mode while
watching debug prints.

Commit Details:

Full Hash: 1c98539b57a463ee3a284ffbfdde05837a1c417e
Parent Commit: b5652f3
Lines Changed: +1, -1

1 Modified Path:

/source/blender/depsgraph/intern/debug/deg_debug.cc (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021