Blender Git Commit Log
Git Commits -> Revision 1d99d08
Revision 1d99d08 by Clément Foucault (master) July 24, 2017, 13:36 (GMT) |
Eevee: SSR: Add two hit option. This option add another raytrace per pixel, clearing some noise. But multiplying the raytrace cost. |
Commit Details:
Full Hash: 1d99d08d50fe29be65be3b83da6ba14d5c684132
Parent Commit: 76bf4f2
Lines Changed: +165, -84
8 Modified Paths:
/release/scripts/startup/bl_ui/properties_render.py (+1, -0) (Diff)
/release/scripts/startup/bl_ui/properties_render_layer.py (+1, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_effects.c (+68, -51) (Diff)
/source/blender/draw/engines/eevee/eevee_engine.c (+1, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+1, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_ssr_frag.glsl (+84, -31) (Diff)
/source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl (+1, -1) (Diff)
/source/blender/makesrna/intern/rna_scene.c (+8, -0) (Diff)
/release/scripts/startup/bl_ui/properties_render_layer.py (+1, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_effects.c (+68, -51) (Diff)
/source/blender/draw/engines/eevee/eevee_engine.c (+1, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+1, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_ssr_frag.glsl (+84, -31) (Diff)
/source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl (+1, -1) (Diff)
/source/blender/makesrna/intern/rna_scene.c (+8, -0) (Diff)