Blender Git Commit Log

Git Commits -> Revision 1db5b6d

Revision 1db5b6d by Tamito Kajiyama (master)
January 22, 2013, 01:46 (GMT)
Fix for Stroke.Resample(float iSampling) and Stroke.UpdateLength() using
StrokeVertex.point2d() instead of .getPoint(). It is noted that .point2d()
returns a 3-dimensional vector representing a 2D-projected point, with the z
component indicating a normalized depth of the original 3D point, whereas
.getPoint() returns a plain 2-dimensional vector. This fix should have been
done in revision 48510...

Also made fix for callers of Stroke.Resample() not calling stroke.UpdateLength().

Commit Details:

Full Hash: 1db5b6d283c4fde266738363dc6bffc59fb71df2
SVN Revision: 53974
Parent Commit: 806e727
Lines Changed: +9, -7

3 Modified Paths:

/release/scripts/freestyle/style_modules/shaders.py (+1, -0) (Diff)
/source/blender/freestyle/intern/stroke/BasicStrokeShaders.cpp (+1, -0) (Diff)
/source/blender/freestyle/intern/stroke/Stroke.cpp (+7, -7) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021