Blender Git Commit Log

Git Commits -> Revision 1df170b

Revision 1df170b by Nicholas Bishop (master)
October 6, 2012, 16:42 (GMT)
Code cleanups for PBVH GPU buffers

* De-duplicate GPU code to check if VBO should be used.

* Add a flag to indicate if the buffer should be drawn smooth or not,
rather than checking each time the node is drawn.

Commit Details:

Full Hash: 1df170bb96158abebc123256df04cebe6a5f8f08
SVN Revision: 51118
Parent Commit: 78978dc
Lines Changed: +26, -15

1 Modified Path:

/source/blender/gpu/intern/gpu_buffers.c (+26, -15) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021