Blender Git Commit Log

Git Commits -> Revision 1f45889

Revision 1f45889 by Germano Cavalcante (master)
November 16, 2018, 15:46 (GMT)
Fix crash when rendering a scene first and then goes to eevee preview modes and cleanup

The crash only occurs with Intel 3rd generation GPUs.
It occurs because the program needs to be used at least once in the opengl context in which it is created.

Commit Details:

Full Hash: 1f458895f86bbc7eb731f919924da0b32ff14ed3
Parent Commit: 0d5b291
Lines Changed: +360, -229

1 Added Path:

/source/blender/draw/engines/eevee/eevee_shaders.c (+306, -0) (View)

8 Modified Paths:

/source/blender/draw/CMakeLists.txt (+1, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_effects.c (+2, -17) (Diff)
/source/blender/draw/engines/eevee/eevee_engine.c (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_lightprobes.c (+24, -176) (Diff)
/source/blender/draw/engines/eevee/eevee_lookdev.c (+2, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_materials.c (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+18, -2) (Diff)
/source/blender/draw/engines/eevee/eevee_temporal_sampling.c (+5, -31) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021