Blender Git Commit Log
Git Commits -> Revision 20283bf
Revision 20283bf by Sergey Sharybin (master) February 15, 2017, 13:58 (GMT) |
Fix wrong loop normals left after face splitting Let's keep all data in a consistent state, so we don't have any issues later on. This solves rendering artifacts mentioned in the previous commit. |
Commit Details:
Full Hash: 20283bfa0b1e38f6c33271b97f22488103243b50
Parent Commit: dd79f90
Lines Changed: +5, -0
1 Modified Path:
/source/blender/blenkernel/intern/mesh.c (+5, -0) (Diff)