Blender Git Commit Log

Git Commits -> Revision 20ef771

Revision 20ef771 by Henrik Dick (master)
August 27, 2021, 01:48 (GMT)
Modifier: smooth interpolation support

Add an option to the mask modifier to use the vertex weights to generate
smooth in between geometry, instead of just deleting non complete faces.

This can be used to make all sorts of smooth dissolve animations
directly with geometry, which are usually hacked together with shaders.
It also allows for implicit function plotting using geometry nodes and
boolean like operations on non manifold geometry with the proximity
modifier.

Reviewed By: campbellbarton

Ref D10979

Commit Details:

Full Hash: 20ef77137434efa1854cb1d6de70aa476b2674f9
Parent Commit: 8949eab
Committed By: Campbell Barton
Lines Changed: +431, -9

By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2021