Blender Git Statistics -> Developers -> weasel
Henrik Dick (weasel)
Total Commits : 50
Master Commits : 42
Branch Commits : 8
First Commit : November 3, 2019
Latest Commit : November 22, 2021
Commits by Month
Date | Number of Commits | |
---|---|---|
November, 2021 | 1 | |
October, 2021 | 0 | |
September, 2021 | 5 | |
August, 2021 | 8 | |
July, 2021 | 0 | |
June, 2021 | 2 | |
May, 2021 | 3 | |
April, 2021 | 1 | |
March, 2021 | 1 | |
February, 2021 | 0 | |
January, 2021 | 0 | |
December, 2020 | 5 | |
November, 2020 | 0 | |
October, 2020 | 5 | |
September, 2020 | 3 | |
August, 2020 | 0 | |
July, 2020 | 0 | |
June, 2020 | 0 | |
May, 2020 | 0 | |
April, 2020 | 6 | |
March, 2020 | 5 | |
February, 2020 | 0 | |
January, 2020 | 3 | |
December, 2019 | 0 | |
November, 2019 | 2 |
Commit Distribution
Path | Number of Commits |
---|---|
master | 42 |
lineart-shadow | 3 |
temp-lineart-contained | 3 |
soc-2021-curves | 1 |
lineart-bvh | 1 |
temp-ui-tweaks | 1 |
temp-blender-2.81-release-with-wrong-merge | 1 |
Favourite Files
Filename | Total Edits |
---|---|
MOD_solidify_nonmanifold.c | 18 |
rna_modifier.c | 10 |
MOD_solidify_extrude.c | 8 |
DNA_modifier_types.h | 8 |
constraint.c | 5 |
BKE_constraint.h | 5 |
properties_data_modifier.py | 5 |
rna_constraint.c | 5 |
MOD_solidify.c | 4 |
MOD_weld.c | 4 |
File Changes
Action | Total | Per Commit |
---|---|---|
Added | 8 | 0.2 |
Modified | 153 | 3.1 |
Code Changes
Action | Total | Per Commit |
---|---|---|
Lines Added | 5 265 | 109.7 |
Lines Removed | 1 217 | 25.4 |
Latest commits
November 22, 2021, 14:33 (GMT) |
Fix T92631: Fix negative thickness regression in complex solidify This regression was introduced by D11832, but there was problems before that as well. I seem to have missed it in review. See the differential revision for a screenshot of the difference. Differential Revision: https://developer.blender.org/D13216 |
Revision 8129dd3 by Henrik Dick / Pablo Vazquez (temp-ui-tweaks) September 22, 2021, 13:54 (GMT) |
Fix T91481: Grease Pencil Layer Double Transformations Use the inverse of the grease pencil object. This patch fixes the issue for bones and objects. Maniphest Tasks: T91481 Differential Revision: https://developer.blender.org/D12539 |
September 17, 2021, 11:29 (GMT) |
Fix T91481: Grease Pencil Layer Double Transformations Use the inverse of the grease pencil object. This patch fixes the issue for bones and objects. Maniphest Tasks: T91481 Differential Revision: https://developer.blender.org/D12539 |
September 10, 2021, 16:49 (GMT) |
Fix Constraints not updating on move in stack Flag the changed object and its bones to update after moving a constraint in the stack up or down. The two operators for move up and move down seem to be unused, but I notices they had the same problem, so I added the update there as well. Reviewed By: sybren Differential Revision: https://developer.blender.org/D12174 |
September 4, 2021, 14:03 (GMT) |
GPencil: Fix Noise Modifier Randomize Panel disabled Fix regression introduced in rB34b213d60472 Reviewed By: antoniov Differential Revision: https://developer.blender.org/D12398 |
September 4, 2021, 13:41 (GMT) |
GPencil: Fix subdivision modifier disabled on strokes with 2 points Fixes the regression introduces in rB29f3af952725 . The subdivision modifier used to work on two point strokes with simple mode but not with catmul clark. Now it will work with simple mode and in case of catmull clark mode it will still use simple mode on these strokes. Differential Revision: https://developer.blender.org/D12397 |
August 30, 2021, 13:17 (GMT) |
Fix T90742: Gpencil ghost point on selection Reviewed By: fclem, filedescriptor Maniphest Tasks: T90742 Differential Revision: https://developer.blender.org/D12259 |
August 27, 2021, 01:48 (GMT) |
Modifier: smooth interpolation support Add an option to the mask modifier to use the vertex weights to generate smooth in between geometry, instead of just deleting non complete faces. This can be used to make all sorts of smooth dissolve animations directly with geometry, which are usually hacked together with shaders. It also allows for implicit function plotting using geometry nodes and boolean like operations on non manifold geometry with the proximity modifier. Reviewed By: campbellbarton Ref D10979 |
August 17, 2021, 20:20 (GMT) |
GPencil: Fix unreported switch direction not flipping weights There was an unreported bug that switch direction would not switch the order of the vertex group weights. This caused join to do it wrong as well. Changed to use `BLI_array_reverse` function here to reverse both the normal points and the weights, therefore simplifying the code. Differential Revision: https://developer.blender.org/D12251 |
August 17, 2021, 18:20 (GMT) |
GPencil: Convert from Mesh copying Vertex Groups This patch adds the missing ability to keep the vertex groups when converting to a grease pencil object. This is increadible useful to create rigged grease pencil objects which move together with rigged meshes. Differential Revision: https://developer.blender.org/D12249 |
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