Blender Git Commit Log
Git Commits -> Revision 211a95b
Revision 211a95b by Sergey Sharybin (master) June 22, 2015, 18:09 (GMT) |
Fix T45034: MirrorBall rendering on wrong camera axis This was a mistake in the original code from D1079. With the current way how direction ot mirror ball works camera should look into negative Y direction. Corrected it in the camera matrix synchronization, so no extra calculations are needed at the render time. That's a bit annoying, but we'd better port it to the release branch, or otherwise we'll end up with files created with wrong camera mapping after 2.75 release. |
Commit Details:
Full Hash: 211a95b53800b781edc59dbd179a3a20c1a9e445
Parent Commit: a160979
Lines Changed: +28, -11
1 Modified Path:
/intern/cycles/blender/blender_camera.cpp (+28, -11) (Diff)