Blender Git Commit Log
Git Commits -> Revision 221604c
Revision 221604c by Pablo Dobarro (master) July 27, 2020, 20:19 (GMT) |
Fix Sculpt Relax operation when deforming mesh boundaries Previously, mesh boundaries were relaxed as any other vertex, which was causing artifacts and unwanted deformation. In order to prevent this, the mesh filter was using the automasking system to lock the boundary vertices, which was hacked into the tool. For the brush, the only solution was to enable boundary automasking to lock those vertices in plance. Now the relax vertex function slides the boundary vertices along the mesh boundary edges, relaxing all the topology correctly while preserving the shape of the mesh. The automasking hack in the relax mesh filter was also removed as now vertices slide correctly along the boundary. Reviewed By: sergey Differential Revision: https://developer.blender.org/D8350 |
Commit Details:
Full Hash: 221604cdd663e88c0d2c2400144329f0a70f3d87
Parent Commit: 0006526
Lines Changed: +44, -20