Blender Git Commit Log

Git Commits -> Revision 2289295

Revision 2289295 by Clément Foucault (master)
October 14, 2021, 16:20 (GMT)
GPUTexture: Fix assert when using stereo viewport with EEVEE

Stereo viewport means the depth buffer is use twice as often as a
framebuffer attachment.

Commit Details:

Full Hash: 22892955553e86b393dd6e6d74b2b13690c1d36b
Parent Commit: 5e12e62
Lines Changed: +4, -1

2 Modified Paths:

/source/blender/draw/engines/eevee/eevee_engine.c (+3, -0) (Diff)
/source/blender/gpu/intern/gpu_texture_private.hh (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021