Blender Git Commit Log
Git Commits -> Revision 24321d4
Revision 24321d4 by Ton Roosendaal (master) May 25, 2013, 14:08 (GMT) |
Solving ancient Blender window sizing issue; - Removed grid-snapping for area coordinates on scaling windows. That caused the areas to shrink or expand, and eventually corrupt screen layouts. - Added simple but efficient life resize for OSX. I need to know why this is so much code for Windows... I suggest Windows to just copy same method; dispatch the queue, and just let the event system draw. |
Commit Details:
Full Hash: 24321d4891224befb9e9ee666950f02b21e6f1c7
SVN Revision: 57018
Parent Commit: 9bf7a2a
Lines Changed: +15, -22