Blender Git Commit Log
Git Commits -> Revision 245d36b
Revision 245d36b by Dalai Felinto (master) May 28, 2011, 08:16 (GMT) |
bugfix for: [#26753] PhysicsConstraints ID trouble on 64bit (linux at least). [the problem also affected OSX] PhysicsId are Long, not ints (see PyObject* KX_GameObject::PyGetPhysicsId() ) There is a reference in the code to use PyCapsule instead of int. I'm not sure about that. This patch at least stops the crashes (update: I talked with Campbell and he repeated that PyCapsule are better, but if long is working it's fine for now). |
Commit Details:
Full Hash: 245d36b70693f84ee2a057f950db9c4a2e6c1145
SVN Revision: 36970
Parent Commit: ecf2d1f
Lines Changed: +36, -7
1 Modified Path:
/source/gameengine/Ketsji/KX_PyConstraintBinding.cpp (+36, -7) (Diff)