Blender Git Commit Log
Git Commits -> Revision 251c017
Revision 251c017 by Germano Cavalcante (master) November 30, 2021, 14:03 (GMT) |
Fix T93477: Viewport X-Ray is influencing snapping even in material mode The default snap behavior to perform on tools and cursors is to the final geometry and not edited geometry. In snapping to edited geometry, there are some specific behaviors that are not convenient in some cases. For example the general occlusion test of X-Ray geometries during dragdrop. This fix also resolves a regression for tools like measure and placement that were also ignoring the snap to face in x-ray mode. Differential Revision: https://developer.blender.org/D13410 |
Commit Details:
Full Hash: 251c0175349d5b2e2e55e7aa19a0dd41d3281931
Parent Commit: 0704570
Lines Changed: +1, -1
1 Modified Path:
/source/blender/editors/space_view3d/view3d_cursor_snap.c (+1, -1) (Diff)