Blender Git Commit Log

Git Commits -> Revision 2659500

Revision 2659500 by Clément Foucault (master)
January 16, 2018, 22:40 (GMT)
DRW: Codestyle refactor: Use macro to create shader libs.

This clears up the code from many DynStr usage. Easier to read.

Commit Details:

Full Hash: 265950083566b78175a18df858a27550489dd117
Parent Commit: 96138da
Lines Changed: +185, -196

14 Modified Paths:

/source/blender/draw/engines/eevee/eevee_lightprobes.c (+32, -49) (Diff)
/source/blender/draw/engines/eevee/eevee_materials.c (+51, -62) (Diff)
/source/blender/draw/engines/eevee/eevee_occlusion.c (+6, -6) (Diff)
/source/blender/draw/engines/eevee/eevee_screen_raytrace.c (+10, -10) (Diff)
/source/blender/draw/engines/eevee/eevee_volumes.c (+19, -21) (Diff)
/source/blender/draw/intern/draw_manager.c (+11, -4) (Diff)
/source/blender/draw/intern/DRW_render.h (+13, -1) (Diff)
/source/blender/draw/modes/edit_curve_mode.c (+2, -2) (Diff)
/source/blender/draw/modes/edit_lattice_mode.c (+1, -1) (Diff)
/source/blender/draw/modes/edit_mesh_mode.c (+22, -22) (Diff)
/source/blender/draw/modes/object_mode.c (+8, -8) (Diff)
/source/blender/draw/modes/paint_texture_mode.c (+4, -4) (Diff)
/source/blender/draw/modes/paint_vertex_mode.c (+2, -2) (Diff)
/source/blender/draw/modes/paint_weight_mode.c (+4, -4) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021