Blender Git Commit Log
Git Commits -> Revision 2712e4b
Revision 2712e4b by Julian Eisel (custom-manipulators) October 3, 2016, 16:28 (GMT) |
Refactor manipulator draw routine Updating and drawing works closer together now, makes it easier to define what to draw (3D vs 2D vs depth-culled manipulators) and to avoid unnecessary updates. Totally untested :) |
Commit Details:
Full Hash: 2712e4b4f4a7c84a001f2eb976f408134df10e3a
Parent Commit: d1e68a9
Lines Changed: +152, -117
5 Modified Paths:
/source/blender/windowmanager/manipulators/intern/wm_manipulator.c (+28, -1) (Diff)
/source/blender/windowmanager/manipulators/intern/wm_manipulatormap.c (+78, -84) (Diff)
/source/blender/windowmanager/manipulators/intern/wm_manipulator_intern.h (+2, -1) (Diff)
/source/blender/windowmanager/manipulators/WM_manipulator_api.h (+3, -9) (Diff)
/source/blender/windowmanager/manipulators/WM_manipulator_types.h (+41, -22) (Diff)
/source/blender/windowmanager/manipulators/intern/wm_manipulatormap.c (+78, -84) (Diff)
/source/blender/windowmanager/manipulators/intern/wm_manipulator_intern.h (+2, -1) (Diff)
/source/blender/windowmanager/manipulators/WM_manipulator_api.h (+3, -9) (Diff)
/source/blender/windowmanager/manipulators/WM_manipulator_types.h (+41, -22) (Diff)