Blender Git Commit Log

Git Commits -> Revision 283ab43

Revision 283ab43 by Sergey Sharybin (master)
February 17, 2012, 06:59 (GMT)
Cleanup of 3D viewport header in painting modes:

- Hide Manipulate center points in sculpt and particle edit modes
- Hide 3D manipulators and orientation from sculpt mode
- Hide snap buttons in sculpt, weight, texture, vertex and particle painting modes

All this options weren't make sense in this modes and might only confuse user.

This will resolve issue #30180: 3D View header buttons and modes

Commit Details:

Full Hash: 283ab431a50e89643eb496c934584e29e118b812
SVN Revision: 44176
Parent Commit: a56eeb7
Lines Changed: +34, -29

2 Modified Paths:

/release/scripts/startup/bl_ui/space_view3d.py (+17, -16) (Diff)
/source/blender/editors/space_view3d/view3d_header.c (+17, -13) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021