Blender Git Commit Log
Git Commits -> Revision 28bd74c
Revision 28bd74c by Hans Goudey (master) September 15, 2021, 19:44 (GMT) |
Cleanup: Use function to mark mesh normals dirty |
Commit Details:
Full Hash: 28bd74c18650a8362bc791df602097967ff5efdf
Parent Commit: 8c5d9fa
Lines Changed: +34, -39
30 Modified Paths:
/source/blender/blenkernel/intern/dynamicpaint.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/fluid.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/geometry_component_mesh.cc (+1, -1) (Diff)
/source/blender/blenkernel/intern/mesh.c (+2, -2) (Diff)
/source/blender/blenkernel/intern/mesh_convert.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/subdiv_mesh.c (+1, -1) (Diff)
/source/blender/editors/sculpt_paint/paint_mask.c (+1, -1) (Diff)
/source/blender/modifiers/intern/MOD_array.c (+1, -1) (Diff)
/source/blender/modifiers/intern/MOD_bevel.c (+1, -1) (Diff)
/source/blender/modifiers/intern/MOD_boolean.cc (+3, -3) (Diff)
/source/blender/modifiers/intern/MOD_build.c (+1, -1) (Diff)
/source/blender/modifiers/intern/MOD_decimate.c (+1, -1) (Diff)
/source/blender/modifiers/intern/MOD_edgesplit.c (+1, -1) (Diff)
/source/blender/modifiers/intern/MOD_mask.cc (+1, -2) (Diff)
/source/blender/modifiers/intern/MOD_mirror.c (+1, -1) (Diff)
/source/blender/modifiers/intern/MOD_normal_edit.c (+1, -1) (Diff)
/source/blender/modifiers/intern/MOD_ocean.c (+2, -2) (Diff)
/source/blender/modifiers/intern/MOD_particleinstance.c (+1, -1) (Diff)
/source/blender/modifiers/intern/MOD_remesh.c (+1, -1) (Diff)
/source/blender/modifiers/intern/MOD_screw.c (+2, -2) (Diff)
/source/blender/modifiers/intern/MOD_skin.c (+1, -1) (Diff)
/source/blender/modifiers/intern/MOD_solidify_extrude.c (+1, -1) (Diff)
/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c (+1, -1) (Diff)
/source/blender/modifiers/intern/MOD_triangulate.c (+1, -1) (Diff)
/source/blender/modifiers/intern/MOD_util.c (+0, -1) (Diff)
/source/blender/modifiers/intern/MOD_weld.c (+1, -2) (Diff)
/source/blender/modifiers/intern/MOD_wireframe.c (+1, -1) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_curve_to_mesh.cc (+1, -2) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_delete_geometry.cc (+1, -1) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_transform.cc (+1, -2) (Diff)
/source/blender/blenkernel/intern/fluid.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/geometry_component_mesh.cc (+1, -1) (Diff)
/source/blender/blenkernel/intern/mesh.c (+2, -2) (Diff)
/source/blender/blenkernel/intern/mesh_convert.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/subdiv_mesh.c (+1, -1) (Diff)
/source/blender/editors/sculpt_paint/paint_mask.c (+1, -1) (Diff)
/source/blender/modifiers/intern/MOD_array.c (+1, -1) (Diff)
/source/blender/modifiers/intern/MOD_bevel.c (+1, -1) (Diff)
/source/blender/modifiers/intern/MOD_boolean.cc (+3, -3) (Diff)
/source/blender/modifiers/intern/MOD_build.c (+1, -1) (Diff)
/source/blender/modifiers/intern/MOD_decimate.c (+1, -1) (Diff)
/source/blender/modifiers/intern/MOD_edgesplit.c (+1, -1) (Diff)
/source/blender/modifiers/intern/MOD_mask.cc (+1, -2) (Diff)
/source/blender/modifiers/intern/MOD_mirror.c (+1, -1) (Diff)
/source/blender/modifiers/intern/MOD_normal_edit.c (+1, -1) (Diff)
/source/blender/modifiers/intern/MOD_ocean.c (+2, -2) (Diff)
/source/blender/modifiers/intern/MOD_particleinstance.c (+1, -1) (Diff)
/source/blender/modifiers/intern/MOD_remesh.c (+1, -1) (Diff)
/source/blender/modifiers/intern/MOD_screw.c (+2, -2) (Diff)
/source/blender/modifiers/intern/MOD_skin.c (+1, -1) (Diff)
/source/blender/modifiers/intern/MOD_solidify_extrude.c (+1, -1) (Diff)
/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c (+1, -1) (Diff)
/source/blender/modifiers/intern/MOD_triangulate.c (+1, -1) (Diff)
/source/blender/modifiers/intern/MOD_util.c (+0, -1) (Diff)
/source/blender/modifiers/intern/MOD_weld.c (+1, -2) (Diff)
/source/blender/modifiers/intern/MOD_wireframe.c (+1, -1) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_curve_to_mesh.cc (+1, -2) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_delete_geometry.cc (+1, -1) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_transform.cc (+1, -2) (Diff)