Blender Git Commit Log
Git Commits -> Revision 2910940
Revision 2910940 by Antonis Ryakiotakis (temp-tangent-refactor) July 22, 2015, 09:55 (GMT) |
Convert tangent layer and baking to use looptris. This is WIP code to make sure all blender uses tangents generated from loops. |
Commit Details:
Full Hash: 29109403e002b0a07f7637c2b65351c3d5ec0783
Parent Commit: 1df4279
Lines Changed: +240, -254
6 Modified Paths:
/source/blender/blenkernel/BKE_multires.h (+6, -1) (Diff)
/source/blender/blenkernel/intern/DerivedMesh.c (+12, -11) (Diff)
/source/blender/blenkernel/intern/multires.c (+27, -3) (Diff)
/source/blender/render/intern/source/bake_api.c (+27, -54) (Diff)
/source/blender/render/intern/source/multires_bake.c (+167, -185) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+1, -0) (Diff)
/source/blender/blenkernel/intern/DerivedMesh.c (+12, -11) (Diff)
/source/blender/blenkernel/intern/multires.c (+27, -3) (Diff)
/source/blender/render/intern/source/bake_api.c (+27, -54) (Diff)
/source/blender/render/intern/source/multires_bake.c (+167, -185) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+1, -0) (Diff)