Blender Git Commit Log
Git Commits -> Revision 29877fb
Revision 29877fb by Clément Foucault (master) December 17, 2018, 16:05 (GMT) |
Workbench: Fix srgb texture not being color managed in texture color mode |
Commit Details:
Full Hash: 29877fb1a443e1daebf1466fa3a048ef5cefd807
Parent Commit: 0d511e0
Lines Changed: +34, -3
4 Modified Paths:
/source/blender/draw/engines/workbench/shaders/workbench_common_lib.glsl (+18, -0) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_forward_transparent_accum_frag.glsl (+6, -3) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_prepass_frag.glsl (+4, -0) (Diff)
/source/blender/draw/engines/workbench/workbench_materials.c (+6, -0) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_forward_transparent_accum_frag.glsl (+6, -3) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_prepass_frag.glsl (+4, -0) (Diff)
/source/blender/draw/engines/workbench/workbench_materials.c (+6, -0) (Diff)