Blender Git Commit Log

Git Commits -> Revision 2ad5131

Revision 2ad5131 by Sergey Sharybin (master)
May 18, 2020, 15:06 (GMT)
OpenSubdiv: Cleanyp, remove old GPU code

All parts of drawing (shaders, GL mesh descriptor, material partitioner
and so on) needs to be redone for the draw manager and new OpenSubdiv
library.

Removing untested code which is doomed to be replaced to make localized
refactoring easier.

Commit Details:

Full Hash: 2ad5131f77c76576cfb3def7218aa893d8783337
Parent Commit: 22f68f8
Lines Changed: +0, -1680

12 Deleted Paths:

/intern/opensubdiv/internal/opensubdiv_gl_mesh.cc (+0, -260)
/intern/opensubdiv/internal/opensubdiv_gl_mesh_draw.cc (+0, -577)
/intern/opensubdiv/internal/opensubdiv_gl_mesh_draw.h (+0, -39)
/intern/opensubdiv/internal/opensubdiv_gl_mesh_fvar.cc (+0, -171)
/intern/opensubdiv/internal/opensubdiv_gl_mesh_fvar.h (+0, -57)
/intern/opensubdiv/internal/opensubdiv_gl_mesh_internal.cc (+0, -32)
/intern/opensubdiv/internal/opensubdiv_gl_mesh_internal.h (+0, -43)
/intern/opensubdiv/opensubdiv_gl_mesh_capi.h (+0, -92)
/intern/opensubdiv/shader/gpu_shader_opensubdiv_fragment.glsl (+0, -163)
/intern/opensubdiv/shader/gpu_shader_opensubdiv_geometry.glsl (+0, -149)
/intern/opensubdiv/shader/gpu_shader_opensubdiv_vertex.glsl (+0, -42)
/intern/opensubdiv/stub/opensubdiv_gl_mesh_stub.cc (+0, -40)

2 Modified Paths:

/intern/opensubdiv/CMakeLists.txt (+0, -13) (Diff)
/intern/opensubdiv/internal/opensubdiv.cc (+0, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021