Blender Git Commit Log

Git Commits -> Revision 2af7637

Revision 2af7637 by Sergey Sharybin (master)
January 14, 2016, 07:27 (GMT)
Cycles: Add option to directly link against CUDA libraries

The main purpose of such linking is to make Blender compatible with
NVidia's debuggers and profilers which are doing some LD_PRELOAD
magic to intercept some function calls. Such magic conflicts with
our CUDA wrangler magic and causes segmentation faults.

The option is disabled by default, so there's no affect on any of
artists.

In order to make Blender linked directly against CUDA library use
the WITH_CUDA_DYNLOAD CMake option (it's marked as advanced).

Commit Details:

Full Hash: 2af7637f207c420af602f43e514b1b20e7cfc718
Parent Commit: d67535e
Lines Changed: +79, -8

8 Modified Paths:

/build_files/cmake/macros.cmake (+5, -1) (Diff)
/CMakeLists.txt (+6, -1) (Diff)
/extern/CMakeLists.txt (+3, -1) (Diff)
/intern/cycles/app/CMakeLists.txt (+6, -1) (Diff)
/intern/cycles/cmake/external_libs.cmake (+1, -1) (Diff)
/intern/cycles/device/CMakeLists.txt (+8, -1) (Diff)
/intern/cycles/device/device_cuda.cpp (+45, -1) (Diff)
/source/blenderplayer/CMakeLists.txt (+5, -1) (Diff)
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