Blender Git Commit Log

Git Commits -> Revision 2cca73e

Revision 2cca73e by Bastien Montagne (master)
September 20, 2013, 11:14 (GMT)
Fix [#36759] UV Project - Specified UV Map doesnt work properly

In fact, the issue was that names of mloopuv/mtespoly layers could very easily get out of sync (a simple rename was enough), while most tools (such as the UVProject modifier) expect matching layers to have the same name!

Now matching names are check on load, and renaming of a layer through RNA is guaranted to be synchronized with its counterparts.

Thanks to Brecht & Campbell for reviews.

Commit Details:

Full Hash: 2cca73eeb17abc59d08926b84a81dcf4e085f618
SVN Revision: 60260
Parent Commit: 6ca1276
Lines Changed: +114, -7

4 Modified Paths:

/source/blender/blenkernel/BKE_mesh.h (+4, -0) (Diff)
/source/blender/blenkernel/intern/mesh.c (+82, -0) (Diff)
/source/blender/blenkernel/intern/mesh_validate.c (+13, -4) (Diff)
/source/blender/makesrna/intern/rna_mesh.c (+15, -3) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021