Blender Git Statistics -> Developers -> mont29

Bastien Montagne (mont29)

Total Commits : 6 751
Master Commits : 4 081
Branch Commits : 2 670
First Commit : July 25, 2011
Latest Commit : June 14, 2019

Commits by Month

DateNumber of Commits
June, 201922
May, 201944
April, 201948
March, 201984
February, 201984
January, 201966
December, 201853
November, 201871
October, 201843
September, 201855
August, 201855
July, 201827
June, 2018181
May, 2018132
April, 201851
March, 201852
February, 201869
January, 201856
December, 201757
November, 2017135
October, 201782
September, 201752
August, 2017100
July, 201768
June, 201783
May, 201772
April, 201782
March, 201791
February, 201757
January, 201752
December, 201656
November, 201678
October, 201664
September, 2016106
August, 201666
July, 2016105
June, 2016159
May, 2016115
April, 201686
March, 201696
February, 201678
January, 2016132
December, 201587
November, 2015133
October, 2015208
September, 2015178
August, 201590
July, 201591
June, 2015106
May, 2015154
April, 2015154
March, 2015139
February, 2015142
January, 2015179
December, 2014141
November, 2014181
October, 2014152
September, 201443
August, 2014115
July, 201457
June, 201443
May, 201441
April, 201468
March, 201434
February, 201423
January, 201453
December, 201324
November, 201338
October, 201328
September, 201338
August, 201343
July, 20134
June, 201320
May, 201325
April, 201325
March, 201339
February, 201350
January, 201342
December, 201247
November, 201248
October, 201259
September, 201218
August, 20124
July, 201244
June, 201223
May, 201233
April, 201226
March, 201235
February, 201216
January, 201220
December, 201116
November, 201133
October, 201114
September, 201148
August, 20117
July, 20117

Commit Distribution

PathNumber of Commits
master4081
asset-engine1479
asset-experiments1061
hair_object712
temp-outliner-visibility706
collada2.8652
blender2.8_snap_gizmo617
temp-ui-layout-2.8587
interactive_physics582
temp-select-axis535
hair_guides_grooming517
hair_guides517
soc-2018-cycles-volumes507
soc-2018-bevel498
temp-benchmark496
benchmark496
temp-udim-images489
temp-greasepencil-vfx484
tmp_hair_curves481
temp-tab_drag_drop479
temp-sybren-cow-ocean478
temp-eeveelightcache478
temp-dynamic-overrides478
temp-greasepencil-object-stacksplit436
TEMP-UI-DECOR408
ui_layout_gridflow395
temp-flexible-spacing382
temp-keymap-changes376
id_override_static375
id-remap358
tmp-CollectionsAnim358
tmp-b28-motionpath-drawing357
temp-keymap-save344
experimental_gp_weight332
tmp-COW_InsertKeyframe_Fix331
temp-unified-collections330
temp-sybren-particles326
topbar322
temp-modifier-rm-cddm321
tmp-TimelineHeaderButtonsStretching321
temp-sybren-modifier-nonmesh317
temp-sybren-meshdeform296
blender2.8-snapping_with_occlusion287
tmp-static-override-insertion287
blender2.8-workbench269
temp-object-multi-mode238
temp-drawcontext221
temp-render-depsgraph221
temp-scene-obedit-remove218
temp-workspace-object-mode-removal215
temp-workspace-addons206
fracture_modifier-master191
fracture_modifier191
temp-fracture-modifier-2.8191
temp-workspace_mode190
temp-workspace_active_object170
mesh-transfer-data163
temp-group-collections146
custom-manipulators142
temp-workspace-changes142
strand_editmode141
tmp-debug-filebrowser126
temp-ssr123
workspaces119
temp_custom_loop_normals119
temp-lightprobe-rename115
temp-cycles-draw-manager96
missing-libs93
soc-2017-normal-tools83
blender-v2.79b-release56
blender-v2.79a-release55
id_copy_refactor54
blender-v2.78c-release51
blender-v2.78b-release51
blender-v2.78-release49
temp-depsgraph-layers46
transform-manipulators46
imm_port_wm_playanim46
compositor-201645
ui-preview-buttons44
temp-workspace-multi-window41
blender-v2.76-release36
blender-v2.76a-release36
temp-ghash-experiments35
soc-2014-shapekey35
render-layers33
datablock_idprops32
temp-blender2.8-stable32
blender-v2.77-release32
clay-engine31
temp-layers-ui-table31
temp-xinput-tablet31
uiTable30
free-refcount-ids28
temp-sybren-poselib28
lib-link-rework-temp26
blender-v2.79-release25
layers25
layer-manager25
blender-v2.72-release23
temp-blender2.823
pbr-viewport23
temp_manipulators_core19
viewport_generic_engine19
temp_motionpaths18
ui-align-rework18
soc-2016-pbvh-painting18
gooseberry18
multi_previews_id17
testbuild16
gooseberry_farm15
libquery-recursive12
temp-ghash-setops11
experimental-build11
blender-v2.74-release10
tmp-id-users9
temp-ghash-basis9
unlock_task_scheduler9
override_static8
blender-v2.75-release8
new-filebrowser-preview-temp8
temp-pyapi-units8
input_method_editor_partial_support8
input_method_editor8
greasepencil-object7
greasepencil-experimental7
temp_hair_modifiers6
shapekeys-normals6
alembic6
custom-normals-bmesh5
blender-v2.73-release5
id_newid_optional4
fluid-mantaflow4
blend-thumbnail4
gsoc-2018-many-light-sampling3
temp_constraint_volume3
HMD_viewport3
snap_system_clip_planes2
readfile_doversions_after_linking2
temp-units-refactor2
soc-2013-paint1
vgroup_modifiers1
temp-clang-format1
blender2.71
fcurves-simplify1

Favourite Files

FilenameTotal Edits
library.c283
readfile.c266
filelist.c239
install_deps.sh197
wm_operators.c179
object.c152
rna_modifier.c136
interface_templates.c131
scene.c124
rna_ID.c123

File Changes

ActionTotalPer Commit
Added4660.1
Modified27 4474.1
Deleted5760.1

Code Changes

ActionTotalPer Commit
Lines Added200 70439.1
Lines Removed121 21523.6

Latest commits Feed

Revision 23254ce by Bastien Montagne (master)
1 day and 13 hours ago
Cleanup: Rename: Static Override -> Library Override.

Better to make internal code naming match official/UI naming to some
extent, this will reduce confusion in the future.

This is 'breaking' scripts and files that would use that feature, but
since it is not yet officially supported nor exposed in 2.80, as far
as that release is concerned, it is effectively
a 'no functional changes' commit.
Revision 30116a5 by Bastien Montagne (master)
June 13, 2019, 16:02 (GMT)
Fix T65109: Object deleted when removed from the RigidBodyWorld collection.

While user should never do that, it appears many end up using a 'view
layer' instancing collection as RBW collection, and even worse, have
objects in that unique collection.

Therefore, when removing RB simulation from an object, which among other
things has to remove it from the RBW collection, it would fully delete
the object from the blend file.

This fix merely checks the usercount of RB-removed object, and if it is
at 1 (which means object was in a single collection), it adds it to the
scene's master collection first.
Revision 27537da by Bastien Montagne (master)
June 13, 2019, 09:11 (GMT)
Clear Datablocks Preview: add some more generic options.

Sometimes one may want to nuke all previews altogether, running the
operator for all eight individual ID types would be tedious then...
Revision 2404220 by Bastien Montagne (master)
June 12, 2019, 18:00 (GMT)
Hide from UI overridable option for custom properties.
Revision 23df1a7 by Bastien Montagne (master)
June 11, 2019, 20:25 (GMT)
Fix/Cleanup: I18N: Bad usage of IFACE_ instead of TIP_.

Cheap tip: anything that is not "Camel Case" and/or that is more than
a few words long should use `TIP_` translation, not `IFACE_` one.

Also added several missing strings (including the one reported in D5056
by Jean First (@robbott), thanks).
Revision d665d12 by Bastien Montagne (master)
June 11, 2019, 19:16 (GMT)
Cleanup: remove unused var.
Revision 09c32a1 by Bastien Montagne (master)
June 11, 2019, 19:13 (GMT)
Fix T64430: Removing objects from sub-collection doesn't update instances of parent collection.

Collections are a tad annoying with all their caching of objects... When
we modify content of a children collection, we need to tag DeG for CoW
update of all of the ancestors.

For now keeping that recursive tagging helper private, but would not be
surprised if we found more similar cases and needed to expose it to more
code...
Revision 14bd257 by Bastien Montagne (master)
June 11, 2019, 18:54 (GMT)
Fix (unreported) message wrongly using IFACE_ for its translation.

`IFACE_` is for short strings always shown in UI (like labels of buttons,
menu entries...). Every thing else, especially when more than a couple
of words, must use `TIP_`.
Revision 42f4c14 by Bastien Montagne (master)
June 11, 2019, 18:50 (GMT)
Fix T64608: DOF Focus object, not linked to new copy, Scen "full_copy".

Note that there are probably many other similar cases... This code is
really legacy, should use library_query helpers and other modern
BKE_library code instead of doing its own dirty cooking...
Revision 8aa8797 by Bastien Montagne (master)
June 10, 2019, 09:16 (GMT)
Fix T65295: Convert curve to mesh fails with Keep Original.

This code now expects to wrok from fully evaluated data, however when we
keep original, we are actually working from data just copied from orig
one.

Ideally, we'd do a single depsgraph update/eval *after* we have created
all new required data, but that is tricky to do properly in that code
without risking breaking one thing or another.

So for now, just going for the simple, if not optimal solution, and just
repeatedly re-evaluating whole deg every time we duplicate an object to
be converted. Yep, dummy, but simple and... safe. ;)

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2019