Blender Git Commit Log
Git Commits -> Revision 2d81e88
Revision 2d81e88 by Sergey Sharybin (master) September 15, 2016, 13:56 (GMT) |
OpenGL render: Avoid byte-float-byte roundtrip It was annoyingly slow to do roundtrip from byte OpenGL render to float render result and back to byte image format (which is used in 99% of cases for the OpenGL previews), Now we use render result's rect32 to store render result which is already supposed to be in the display space. Gives about 30% speed improvement for OpenGL previews here. |
Commit Details:
Full Hash: 2d81e888654015f9a6cf78357259d2254fb4d1c0
Parent Commit: 6fb8743
Lines Changed: +20, -43
1 Modified Path:
/source/blender/editors/render/render_opengl.c (+20, -43) (Diff)