Blender Git Commit Log

Git Commits -> Revision 2d81e88

Revision 2d81e88 by Sergey Sharybin (master)
September 15, 2016, 13:56 (GMT)
OpenGL render: Avoid byte-float-byte roundtrip

It was annoyingly slow to do roundtrip from byte OpenGL render to
float render result and back to byte image format (which is used
in 99% of cases for the OpenGL previews),

Now we use render result's rect32 to store render result which is
already supposed to be in the display space.

Gives about 30% speed improvement for OpenGL previews here.

Commit Details:

Full Hash: 2d81e888654015f9a6cf78357259d2254fb4d1c0
Parent Commit: 6fb8743
Lines Changed: +20, -43

1 Modified Path:

/source/blender/editors/render/render_opengl.c (+20, -43) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021