Blender Git Commit Log
Git Commits -> Revision 2ebde4c
Revision 2ebde4c by Clément Foucault (master) June 5, 2017, 20:05 (GMT) |
Eevee: Optimize scene with a large number of objects. Using a GHash to store the shgroup of every Material. This way we do not duplicates the DRWShadingGroups allocations on every object. |
Commit Details:
Full Hash: 2ebde4c82bd478d19a9b3116ac600e715ffc0165
Parent Commit: 6d4f084
Lines Changed: +28, -1