Blender Git Commit Log

Git Commits -> Revision 2f92506

March 26, 2017, 19:15 (GMT)
Cycles Denoising: Hopefully fix Multi-GPU denoising

The problem there is that currently tiles get allocated on the GPU that's used to render them.
However, if a GPU is supposed to denoise a tile, it needs all 8 neighbors in its memory as well.

Therefore, the code now allocates and copies the tiles on the denoising GPU as well.

Commit Details:

Full Hash: 2f92506ad803fab727dda41a1a34affb264d8e63
Parent Commit: 1ae08a9
Lines Changed: +64, -10

9 Modified Paths:

/intern/cycles/device/device.h (+2, -0) (Diff)
/intern/cycles/device/device_cpu.cpp (+3, -1) (Diff)
/intern/cycles/device/device_cuda.cpp (+3, -2) (Diff)
/intern/cycles/device/device_multi.cpp (+34, -0) (Diff)
/intern/cycles/device/device_task.h (+2, -1) (Diff)
/intern/cycles/device/opencl/opencl_base.cpp (+3, -1) (Diff)
/intern/cycles/render/buffers.h (+2, -2) (Diff)
/intern/cycles/render/session.cpp (+12, -2) (Diff)
/intern/cycles/render/session.h (+3, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021