Blender Git Commit Log
Git Commits -> Revision 3025c34
Revision 3025c34 by Hans Goudey (master) May 27, 2021, 15:06 (GMT) |
Geometry Nodes: Expose texture and material inputs to modifier This allows choosing material and texture sockets for the group input node in the modifier. Note that currently grease pencil materials are displayed in the list, even though grease pencil data is not supported yet by geometry nodes. That is more complicated to fix in this case, since we use IDProperties to store the dynamic exposed inputs. Differential Revision: https://developer.blender.org/D11393 |
Commit Details:
Full Hash: 3025c348253a66f9c316259aa03f8884bf56d779
Parent Commit: 24b2482
Lines Changed: +82, -7
1 Modified Path:
/source/blender/modifiers/intern/MOD_nodes.cc (+82, -7) (Diff)