Blender Git Commit Log
Git Commits  -> Revision 310593d
		
			
			
		
| Revision 310593d by Clément Foucault (master) February 15, 2017, 12:32 (GMT) | 
| Clay Engine: Support vertex normals (smooth shading), no face normals yet. | 
Commit Details:
Full Hash: 310593def13f08282534a4820bdbddae4741a297
Parent Commit: b0c125b
Lines Changed:  +61,  -14
5 Modified Paths:
/source/blender/blenkernel/BKE_mesh_render.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/mesh_render.c (+56, -0) (Diff)
/source/blender/draw/engines/clay/clay.c (+1, -1) (Diff)
/source/blender/draw/engines/clay/shaders/clay_frag.glsl (+2, -12) (Diff)
/source/blender/draw/intern/draw_cache.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/mesh_render.c (+56, -0) (Diff)
/source/blender/draw/engines/clay/clay.c (+1, -1) (Diff)
/source/blender/draw/engines/clay/shaders/clay_frag.glsl (+2, -12) (Diff)
/source/blender/draw/intern/draw_cache.c (+1, -1) (Diff)


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