Blender Git Commit Log
Git Commits -> Revision 313086e
Revision 313086e by Clément Foucault (master) November 3, 2020, 13:44 (GMT) |
GL: Fix default framebuffers being bound using srgb Default backbuffers needs not to be bound with sRGB encoding enabled. This works when using `GPU_framebuffer_restore` but using `GPU_framebuffer_bind` would trigger the wrong behavior. This fix T81969 UI turns whiteish when playing video sequence based on a scene and moving in the image editor after saving |
Commit Details:
Full Hash: 313086e2129721135e4eec1ce08fd9d12e197efd
Parent Commit: 3c953a1
Lines Changed: +1, -1
1 Modified Path:
/source/blender/gpu/opengl/gl_framebuffer.cc (+1, -1) (Diff)