Blender Git Commit Log
Git Commits -> Revision 3189797
Revision 3189797 by Tamito Kajiyama (master) December 12, 2010, 13:16 (GMT) |
Fix for incorrect vertex normals in the case of smooth faces with the R_TRANSFORMED flag enabled. Now vertex normals are properly transformed by ObjectInstanceRen::nmat[3][3] and normalized. It is noted that in the case of R_TRANSFORMED flat faces, surface normals are transformed and normalized by RE_vlakren_get_normal(). The bug was reported by Stéphane Grabli via personal communication. Thank you Stéphane for the careful code review! |
Commit Details:
Full Hash: 31897978338936c6d6149e0a64d93a52a30132bc
SVN Revision: 33609
Parent Commit: 643b73e
Lines Changed: +12, -0
1 Modified Path:
/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp (+12, -0) (Diff)