Blender Git Commit Log

Git Commits -> Revision 3189797

Revision 3189797 by Tamito Kajiyama (master)
December 12, 2010, 13:16 (GMT)
Fix for incorrect vertex normals in the case of smooth faces with
the R_TRANSFORMED flag enabled. Now vertex normals are properly
transformed by ObjectInstanceRen::nmat[3][3] and normalized. It is
noted that in the case of R_TRANSFORMED flat faces, surface normals
are transformed and normalized by RE_vlakren_get_normal().

The bug was reported by Stéphane Grabli via personal communication.
Thank you Stéphane for the careful code review!

Commit Details:

Full Hash: 31897978338936c6d6149e0a64d93a52a30132bc
SVN Revision: 33609
Parent Commit: 643b73e
Lines Changed: +12, -0

1 Modified Path:

/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp (+12, -0) (Diff)
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