Blender Git Commit Log
Git Commits -> Revision 32e9644
Revision 32e9644 by Clément Foucault (master) September 10, 2017, 01:09 (GMT) |
Eevee: Add Variance Shadow Mapping This is an alternative to ESM. It does not suffer the same bleeding artifacts. |
Commit Details:
Full Hash: 32e96448b9d08b7975f6afd73b2569a6b81a125e
Parent Commit: e2603a6
Lines Changed: +121, -39
10 Modified Paths:
/release/scripts/startup/bl_ui/properties_data_lamp.py (+1, -0) (Diff)
/release/scripts/startup/bl_ui/properties_render_layer.py (+1, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_effects.c (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_lights.c (+25, -13) (Diff)
/source/blender/draw/engines/eevee/eevee_materials.c (+43, -12) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+8, -4) (Diff)
/source/blender/draw/engines/eevee/shaders/bsdf_common_lib.glsl (+1, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/lamps_lib.glsl (+27, -4) (Diff)
/source/blender/draw/engines/eevee/shaders/shadow_store_frag.glsl (+13, -3) (Diff)
/source/blender/makesrna/intern/rna_scene.c (+1, -2) (Diff)
/release/scripts/startup/bl_ui/properties_render_layer.py (+1, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_effects.c (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_lights.c (+25, -13) (Diff)
/source/blender/draw/engines/eevee/eevee_materials.c (+43, -12) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+8, -4) (Diff)
/source/blender/draw/engines/eevee/shaders/bsdf_common_lib.glsl (+1, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/lamps_lib.glsl (+27, -4) (Diff)
/source/blender/draw/engines/eevee/shaders/shadow_store_frag.glsl (+13, -3) (Diff)
/source/blender/makesrna/intern/rna_scene.c (+1, -2) (Diff)