Blender Git Commit Log
Git Commits -> Revision 3349f25
Revision 3349f25 by Clément Foucault (master) October 1, 2017, 00:19 (GMT) |
Eevee : Add a setting for the number of indirect light bounce. This is used to tweak the overall spread of the lighting. It is a per renderlayer setting. |
Commit Details:
Full Hash: 3349f25502e76ce456c28b9b8f503da566909259
Parent Commit: b03aa6a
Lines Changed: +67, -5
6 Modified Paths:
/release/scripts/startup/bl_ui/properties_render.py (+19, -0) (Diff)
/release/scripts/startup/bl_ui/properties_render_layer.py (+21, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_engine.c (+2, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_lightprobes.c (+13, -5) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_scene.c (+11, -0) (Diff)
/release/scripts/startup/bl_ui/properties_render_layer.py (+21, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_engine.c (+2, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_lightprobes.c (+13, -5) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_scene.c (+11, -0) (Diff)