Blender Git Commit Log
Git Commits -> Revision 34076a7
Revision 34076a7 by Germano Cavalcante (master) January 25, 2016, 08:01 (GMT) |
Transform: optimize vertex snap w/ nearest-to-ray Use BLI_bvhtree_find_nearest_to_ray for vertex snapping, avoids doing screen-space lookup on each vertex. |
Commit Details:
Full Hash: 34076a79e381626e66f97cf5507257dba3cb519d
Parent Commit: 33a7c74
Committed By: Campbell Barton
Lines Changed: +88, -47