Blender Git Commit Log
Git Commits -> Revision 34b3d6e
Revision 34b3d6e by Clément Foucault (master) August 23, 2018, 20:29 (GMT) |
UI: Optimize the area border drawing It is was not really a bottleneck but it was triggering my OCD when 1/3rd of the drawcalls in a normal scene were basically only caused by this. |
Commit Details:
Full Hash: 34b3d6e2f88c275032cfec5aacd036cb65d20dc3
Parent Commit: fb7fc3b
Lines Changed: +165, -46
1 Added Path:
/source/blender/gpu/shaders/gpu_shader_2D_area_borders_vert.glsl (+42, -0) (View)