Blender Git Commit Log

Git Commits -> Revision 355f884

Revision 355f884 by Clément Foucault (master)
March 19, 2021, 20:11 (GMT)
EEVEE: Volumetrics: Add Area light shape support

Previously area lights were just considered as point lights.
We now use a "most representative point" technique that make the
light shape appearant and gives more homogenous result.

This technique is quite cheap but it is not physically correct.

So I came up with a power function to have almost the same intensity
output as cycles in the general case.

Commit Details:

Full Hash: 355f884b2f0932e0e1d50e9506d4c0e3bf6e2289
Parent Commit: 0a0f737
Lines Changed: +29, -4

2 Modified Paths:

/source/blender/draw/engines/eevee/eevee_lights.c (+12, -4) (Diff)
/source/blender/draw/engines/eevee/shaders/volumetric_lib.glsl (+17, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021