Blender Git Commit Log

Git Commits -> Revision 357826a

Revision 357826a by Campbell Barton (master)
December 6, 2010, 08:29 (GMT)
bugfix [#24967] bge.KX_GameObject.worldAngularVelocity does not work, breaks mathutils somehow
- Exceptions from reading vector values in the game engine where not being caught.
- Also wrote specific KX_GameObject exceptions, without these the errors are quite confusing.

Commit Details:

Full Hash: 357826aa6e18c3af1625223656d748b92db86696
SVN Revision: 33502
Parent Commit: 4dceafc
Lines Changed: +19, -9

2 Modified Paths:

/source/gameengine/Ketsji/KX_GameObject.cpp (+10, -6) (Diff)
/source/gameengine/Ketsji/KX_PyMath.h (+9, -3) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021