Blender Git Commit Log

Git Commits -> Revision 4dceafc

Revision 4dceafc by Campbell Barton (master)
December 6, 2010, 07:45 (GMT)
bugfix [#24995] Object rotation seems to be applied incorrectly
- Object actuator rotation was being scaled by: (1/0.02)*2*PI/360 == 0.872, since revision 2.
- Remove scaling and use do_versions to adjust existing files.

Commit Details:

Full Hash: 4dceafc928ff2fdb0fcf609759cdd02401bedfd5
SVN Revision: 33500
Parent Commit: 5c8dfc1
Lines Changed: +22, -19

3 Modified Paths:

/source/blender/blenloader/intern/readfile.c (+21, -9) (Diff)
/source/blender/makesdna/DNA_actuator_types.h (+1, -1) (Diff)
/source/gameengine/Converter/KX_ConvertActuators.cpp (+0, -9) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021