Blender Git Commit Log

Git Commits -> Revision 3605925

January 19, 2015, 17:48 (GMT)
New hair editing feature "Shape Cut", for cutting hair based on a mesh
shape instead of a brush tool.

The brush cutting tool for hair, while useful, is not very accurate and
often requires rotating the model constantly to get the right trimming
on every side. This makes adjustments to a hair shape a very tedious
process.

On the other hand, making proxy meshes for hair shapes is a common
workflow. The new operator allows using such rough meshes as boundaries
for hair. All hairs that are outside the shape mesh are removed, while
those cutting it at some length are shortened accordingly.

The operator can be accessed in the particle edit mode toolbar via the
"Shape Cut" button. The "Shape Object" must be set first and stays
selected as a tool setting for repeatedly applying the shape.

Commit Details:

Full Hash: 36059255cd608d64fae950fa26b14da4e9c47411
Parent Commit: fd31076
Lines Changed: +289, -1

10 Modified Paths:

/release/scripts/startup/bl_ui/space_view3d_toolbar.py (+3, -0) (Diff)
/source/blender/blenkernel/intern/object.c (+1, -0) (Diff)
/source/blender/blenlib/BLI_kdopbvh.h (+4, -0) (Diff)
/source/blender/blenlib/intern/BLI_kdopbvh.c (+78, -0) (Diff)
/source/blender/blenloader/intern/readfile.c (+2, -0) (Diff)
/source/blender/editors/physics/particle_edit.c (+192, -1) (Diff)
/source/blender/editors/physics/physics_intern.h (+2, -0) (Diff)
/source/blender/editors/physics/physics_ops.c (+2, -0) (Diff)
/source/blender/makesdna/DNA_scene_types.h (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_sculpt_paint.c (+4, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021