Blender Git Commit Log
Git Commits -> Revision 3662ce0
Revision 3662ce0 by Geoffrey Bantle (master) February 28, 2006, 02:28 (GMT) |
-> Loop MultiSelect Added new function in editmesh_mods.c, "loop multiselect" and can be accessed via the CTRL-E popup menu in editmode. It is used to select multiple edge loops/rings based upon the current selection set. It does this simply by looping through a list of currently selected edges and calls 'edge_loop_select' or 'edge_ring_select' for each one. This can be used to build large selection sets quickly, as can be seen in the following example images... step 1 - http://www.umsl.edu/~gcbq44/multiselectA.jpg step 2 - http://www.umsl.edu/~gcbq44/multiselectB.jpg step 3 - http://www.umsl.edu/~gcbq44/multiselectC.jpg -> Misc While I was in there I fixed a couple of existing issues as well... - "Select Less" now gets a proper undo push. - countall() wasn't being called after inclusive selection mode conversion - some strange formatting in EM_convertsel() in editmesh_lib.c fixed. |
Commit Details:
Full Hash: 3662ce0045d7347cf6b05069772de630efc68c49
SVN Revision: 6939
Parent Commit: 4de6d54
Lines Changed: +79, -26