Blender Git Commit Log

Git Commits -> Revision 36ffc7a

Revision 36ffc7a by Sergey Sharybin (master)
August 19, 2013, 10:14 (GMT)
Made armatures evaluation safe for threading

Apparently, some routines in armature deformation code
were using static arrays. This is probably just an
optimization thing, but it's very bad for threading.

Now made it so bbone matrices array is allocating in
callee function stack. This required exposing
MAX_BBONE_SUBDIV to an external API, This is not so
much crappy from code side, and it shall be the same
fast as before.

--
svn merge -r58278:58279 ^/branches/soc-2013-depsgraph_mt

Commit Details:

Full Hash: 36ffc7accde82eb1d1930ed8758e315339fac8bc
SVN Revision: 59274
Parent Commit: c46cbc6
Lines Changed: +23, -19

4 Modified Paths:

/source/blender/blenkernel/BKE_armature.h (+3, -1) (Diff)
/source/blender/blenkernel/intern/armature.c (+5, -10) (Diff)
/source/blender/editors/armature/armature_skinning.c (+3, -2) (Diff)
/source/blender/editors/space_view3d/drawarmature.c (+12, -6) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021