Blender Git Commit Log
Git Commits -> Revision 37a8c6d
Revision 37a8c6d by Clément Foucault (master) July 15, 2020, 17:09 (GMT) |
Cleanup: EEVEE: Remove unused IRRADIANCE_CUBEMAP |
Commit Details:
Full Hash: 37a8c6d809f48c4e5e3c8927f22bde5778705d90
Parent Commit: 47885ab
Lines Changed: +4, -67
7 Modified Paths:
/source/blender/draw/engines/eevee/eevee_lightcache.c (+0, -3) (Diff)
/source/blender/draw/engines/eevee/eevee_lightprobes.c (+0, -5) (Diff)
/source/blender/draw/engines/eevee/eevee_lookdev.c (+0, -2) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+0, -3) (Diff)
/source/blender/draw/engines/eevee/shaders/irradiance_lib.glsl (+3, -26) (Diff)
/source/blender/draw/engines/eevee/shaders/lightprobe_filter_diffuse_frag.glsl (+1, -26) (Diff)
/source/blender/draw/engines/eevee/shaders/lightprobe_grid_fill_frag.glsl (+0, -2) (Diff)
/source/blender/draw/engines/eevee/eevee_lightprobes.c (+0, -5) (Diff)
/source/blender/draw/engines/eevee/eevee_lookdev.c (+0, -2) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+0, -3) (Diff)
/source/blender/draw/engines/eevee/shaders/irradiance_lib.glsl (+3, -26) (Diff)
/source/blender/draw/engines/eevee/shaders/lightprobe_filter_diffuse_frag.glsl (+1, -26) (Diff)
/source/blender/draw/engines/eevee/shaders/lightprobe_grid_fill_frag.glsl (+0, -2) (Diff)