Blender Git Commit Log
Git Commits -> Revision 388b916
Revision 388b916 by Germano Cavalcante (master) September 25, 2020, 13:24 (GMT) |
Fix T80937: Changing the contrain axis does not return to the scene orientation This was the behavior in old versions of blender. During a transformation operation, when pressing a contrain key, the chosen orientation is that of the scene. If you press the same key, the orientation changes to Global or Local. However, if you choose another contrain axis with the orientation changed, the orientation does not return to the set for the scene. It remains Global or Local. Now when changing a contrain axis, no matter what the current orientation is, it always returns to the scene orientation. |
Commit Details:
Full Hash: 388b9162469650c7b0523c2fb9c88bbe2dee1567
Parent Commit: d5a6b3b
Lines Changed: +94, -84
6 Modified Paths:
/source/blender/editors/transform/transform.c (+7, -16) (Diff)
/source/blender/editors/transform/transform_constraints.c (+9, -5) (Diff)
/source/blender/editors/transform/transform_constraints.h (+1, -1) (Diff)
/source/blender/editors/transform/transform_generics.c (+59, -51) (Diff)
/source/blender/editors/transform/transform_mode_rotate.c (+13, -11) (Diff)
/source/blender/editors/transform/transform_orientations.c (+5, -0) (Diff)
/source/blender/editors/transform/transform_constraints.c (+9, -5) (Diff)
/source/blender/editors/transform/transform_constraints.h (+1, -1) (Diff)
/source/blender/editors/transform/transform_generics.c (+59, -51) (Diff)
/source/blender/editors/transform/transform_mode_rotate.c (+13, -11) (Diff)
/source/blender/editors/transform/transform_orientations.c (+5, -0) (Diff)