Blender Git Commit Log

Git Commits -> Revision 3a1ee13

Revision 3a1ee13 by Dalai Felinto (master)
January 28, 2013, 01:26 (GMT)
BGE Profile : visual feedback bars and improvements

You can see a screenshot of the funcionality here:
http://wiki.blender.org/index.php/Doc:2.6/manual/Game_Engine/Performance/Display/Framerate_and_Profile

This patch creates a bar-like graph to quickly allow the game dev to see the performance changes.
Also it changes the font to monospace (too allow ' ' padding) and reduced shadow border to
match the blenderplayer one.

Patch finalized and commited at Global Game Jam Vancouver (last one, time to sleep forever now)

Commit Details:

Full Hash: 3a1ee13278b21176482b98d86709a3bdd489d531
SVN Revision: 54131
Parent Commit: f64124c
Lines Changed: +170, -6

8 Modified Paths:

/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp (+53, -3) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderGL.h (+1, -0) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.cpp (+10, -0) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.h (+7, -0) (Diff)
/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp (+72, -0) (Diff)
/source/gameengine/GamePlayer/common/GPC_RenderTools.h (+6, -0) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+5, -3) (Diff)
/source/gameengine/Rasterizer/RAS_IRenderTools.h (+16, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021